UAssetManager::UpdateCachedAssetData

Updates the asset data cached on the name data

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/AssetManager.h

Include

#include "Engine/AssetManager.h"

Source

/Engine/Source/Runtime/Engine/Private/AssetManager.cpp

Syntax

virtual void UpdateCachedAssetData
(
    const FPrimaryAssetId & PrimaryAssetId,
    const FAssetData & NewAssetData,
    bool bAllowDuplicates
)

Remarks

Updates the asset data cached on the name data

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