| UObject::PreEditChange()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AssetManagerSettings.h |
Include |
#include "Engine/AssetManagerSettings.h" |
Source |
/Engine/Source/Runtime/Engine/Private/AssetManagerTypes.cpp |
This is called when a property is about to be modified externally
Parameter |
Description |
---|---|
PropertyThatWillChange |
Property that will be changed |