Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/AutoDestroySubsystem.h |
Include |
#include "Engine/AutoDestroySubsystem.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Engine/AutoDestroySubsystem.cpp |
Registers the given actor if it has the bAutoDestroyWhenFinished flag set
True if actor registered