UBlueprint::AllowsDynamicBinding

Windows
MacOS
Linux

Override Hierarchy

UBlueprint::AllowsDynamicBinding()

UWidgetBlueprint::AllowsDynamicBinding()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h

Include

#include "Engine/Blueprint.h"

Source

/Engine/Source/Runtime/Engine/Private/Blueprint.cpp

Syntax

virtual bool AllowsDynamicBinding() const

Returns

true if the blueprint supports event binding for multicast delegates

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