UBlueprintGeneratedClass::FindComponentTemplateByName

Find the object in the TemplateObjects array with the supplied name

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Source

/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp

Syntax

UActorComponent * FindComponentTemplateByName
(
    const FName & TemplateName
) const

Remarks

Find the object in the TemplateObjects array with the supplied name

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