UBlueprintGeneratedClass::GetDefaultObjectPreloadDependencies

Returns all objects that should be preloaded before the class default object is serialized at load time.

Windows
MacOS
Linux

Override Hierarchy

UClass::GetDefaultObjectPreloadDependencies()

UBlueprintGeneratedClass::GetDefaultObjectPreloadDependencies()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Source

/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp

Syntax

virtual void GetDefaultObjectPreloadDependencies
(
    TArray< UObject * > & OutDeps
)

Remarks

Returns all objects that should be preloaded before the class default object is serialized at load time. Only used by the EDL.

Parameters

Parameter

Description

OutDeps

All objects that should be preloaded before the class default object is serialized at load time.

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