UBlueprintGeneratedClass::IsFunctionImplementedInScript

Determines if the specified function has been implemented in a Blueprint

Windows
MacOS
Linux

Override Hierarchy

UClass::IsFunctionImplementedInScript()

UBlueprintGeneratedClass::IsFunctionImplementedInScript()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Include

#include "Engine/BlueprintGeneratedClass.h"

Source

/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp

Syntax

virtual bool IsFunctionImplementedInScript
(
    FName InFunctionName
) const

Remarks

Determines if the specified function has been implemented in a Blueprint

Returns

True if the specified function exists and is implemented in a blueprint generated class

Parameters

Parameter

Description

InFunctionName

The name of the function to test

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