| UClass::IsFunctionImplementedInScript()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h |
Include |
#include "Engine/BlueprintGeneratedClass.h" |
Source |
/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp |
Determines if the specified function has been implemented in a Blueprint
True if the specified function exists and is implemented in a blueprint generated class
Parameter |
Description |
---|---|
InFunctionName |
The name of the function to test |