UCanvas::ApplySafeZoneTransform

Applies the current Platform's safe zone to the current Canvas position.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Canvas.h

Include

#include "Engine/Canvas.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/Canvas.cpp

Syntax

void ApplySafeZoneTransform()

Remarks

Applies the current Platform's safe zone to the current Canvas position. Automatically called by Update.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss