Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/CanvasRenderTarget2D.h |
Include |
#include "Engine/CanvasRenderTarget2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/CanvasRenderTarget2D.cpp |
UCanvasRenderTarget2D
(
const FObjectInitializer & ObjectInitializer
)