CleanUp

Overload list

Windows
MacOS
Linux
Name Description

Protected function Virtual

bool

 

CleanUp

(
    const bool bForDestroy
)

Please use Cleanup that takes a close reason

Protected function Virtual

bool

 

CleanUp

(
    const bool bForDestroy,
    EChannelCloseReason CloseReason
)

Cleans up channel structures and nulls references to the channel

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss