| UChannel::SendBunch()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Channel.h |
Include |
#include "Engine/Channel.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DataChannel.cpp |
virtual FPacketIdRange SendBunch
(
FOutBunch * Bunch,
bool Merge
)
Send a bunch if it's not overflowed, and queue it if it's reliable.