UCollisionProfile::ReadConfig

Fill up the loaded config of the profile name to the BodyInstance

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/CollisionProfile.h

Include

#include "Engine/CollisionProfile.h"

Source

/Engine/Source/Runtime/Engine/Private/Collision/CollisionProfile.cpp

Syntax

bool ReadConfig
(
    FName ProfileName,
    struct FBodyInstance & BodyInstance
) const

Remarks

Fill up the loaded config of the profile name to the BodyInstance

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