Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/CompositeCurveTable.h |
Include |
#include "Engine/CompositeCurveTable.h" |
Source |
/Engine/Source/Runtime/Engine/Private/CompositeCurveTable.cpp |
void AppendParentTables
(
const TArray< UCurveTable * > & NewTables
)
Support for runtime modification of parent tables, Be aware this can be slow and can cause hitches during gameplay