UConsole::InputChar_Open

This state is used when the console is open.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Console.h

Include

#include "Engine/Console.h"

Source

/Engine/Source/Runtime/Engine/Private/UserInterface/Console.cpp

Syntax

virtual bool InputChar_Open
(
    int32 ControllerId,
    const FString & Unicode
)

Remarks

This state is used when the console is open.

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