UControlChannel::QueueMessage

Adds the given bunch to the QueuedMessages list.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/ControlChannel.h

Include

#include "Engine/ControlChannel.h"

Source

/Engine/Source/Runtime/Engine/Private/DataChannel.cpp

Syntax

void QueueMessage
(
    const FOutBunch * Bunch
)

Remarks

Adds the given bunch to the QueuedMessages list. Closes the connection if MAX_QUEUED_CONTROL_MESSAGES is exceeded

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