| UNetConnection::FlushNet()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetConnection.h |
Include |
#include "Engine/DemoNetConnection.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp |
Flushes any pending data, bundling it into a packet and sending it via LowLevelSend() also handles network simulation settings (simulated lag, packet loss, etc) unless bIgnoreSimulation is true