UDemoNetDriver::HasGameSpecificFrameData

Returns whether or not this replay was recorded / is playing with the game specific per frame data feature.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h

Include

#include "Engine/DemoNetDriver.h"

Syntax

bool HasGameSpecificFrameData() const

Remarks

Returns whether or not this replay was recorded / is playing with the game specific per frame data feature.

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