UDemoNetDriver::PendingNetGameLoadMapCompleted

Read the streaming level information from the metadata after the level is loaded

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h

Include

#include "Engine/DemoNetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp

Syntax

void PendingNetGameLoadMapCompleted()

Remarks

Read the streaming level information from the metadata after the level is loaded

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