UDemoNetDriver::ProcessGameSpecificDemoHeader

Allows subclasses to read game specific data from demo return false to cancel playback

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DemoNetDriver.h

Include

#include "Engine/DemoNetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/DemoNetDriver.cpp

Syntax

virtual bool ProcessGameSpecificDemoHeader
(
    const TArray< FString > & GameSpecificData,
    FString & Error
)

Remarks

Allows subclasses to read game specific data from demo return false to cancel playback

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