UDeveloperSettings::GetSectionName

The unique name for your section of settings, uses the class's [FName](API\Runtime\Core\UObject\FName).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DeveloperSettings.h

Include

#include "Engine/DeveloperSettings.h"

Source

/Engine/Source/Runtime/Engine/Private/DeveloperSettings.cpp

Syntax

virtual FName GetSectionName() const

Remarks

The unique name for your section of settings, uses the class's FName.

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