UEngine::AddPerformanceDataConsumer

Register a performance data consumer with the engine; it will be passed performance information each frame

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Source

/Engine/Source/Runtime/Engine/Private/ChartCreation.cpp

Syntax

void AddPerformanceDataConsumer
(
    TSharedPtr< IPerformanceDataConsumer > Consumer
)

Remarks

Register a performance data consumer with the engine; it will be passed performance information each frame

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss