UEngine::BeginTransaction
| UEngine::BeginTransaction()
|
Module
|
Engine
|
Header
|
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h
|
Include
|
#include "Engine/Engine.h"
|
virtual int32 BeginTransaction
(
const TCHAR * TransactionContext,
const FText & Description,
UObject * PrimaryObject
)
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