FSoftClassPath CustomTimeStepClassName
Override how the Engine process the Framerate/Timestep. This class will be responsible of updating the application Time and DeltaTime. Can be used to synchronize the engine with another process (gen-lock).
FSoftClassPath CustomTimeStepClassName
Override how the Engine process the Framerate/Timestep. This class will be responsible of updating the application Time and DeltaTime. Can be used to synchronize the engine with another process (gen-lock).