FOnNetworkLagStateChanged

Network lag detected.

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_ThreeParams< void, UWorld , UNetDriver , ENetworkLagState::Type >

UEngine::FOnNetworkLagStateChanged

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h

Include

#include "Engine/Engine.h"

Syntax

class FOnNetworkLagStateChanged : public TBaseMulticastDelegate_ThreeParams< void, UWorld , UNetDriver , ENetworkLagState::Type >

Remarks

Network lag detected. For the server this means all clients are timing out. On the client it means you are timing out.

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