Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
TArray< class ULocalPlayer * >::TConstIterator GetLocalPlayerIterator
(
UWorld * World
)
Return a reference to the GamePlayers array.