Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
FString GetMapChangeFailureDescription
(
FWorldContext & Context
)
Returns the failure description in case of a failed map change request.
Human readable failure description in case of failure, empty string otherwise