Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h |
Include |
#include "Engine/Engine.h" |
Source |
/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp |
void OverrideSelectedMaterialColor
(
const FLinearColor & OverrideColor
)
Sets an override color to use instead of the user setting
Parameter |
Description |
---|---|
OverrideColor |
The override color to use |