UEngineCustomTimeStep::UpdateApplicationLastTime

Default behaviour of the engine. Update FApp::LastTime

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineCustomTimeStep.h

Include

#include "Engine/EngineCustomTimeStep.h"

Source

/Engine/Source/Runtime/Engine/Private/Engine/EngineCustomTimeStep.cpp

Syntax

static void UpdateApplicationLastTime()

Remarks

Default behaviour of the engine. Update FApp::LastTime

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss