UFontFace::GetFontFilename

Get the filename of the font to use.

Windows
MacOS
Linux

Override Hierarchy

IFontFaceInterface::GetFontFilename()

UFontFace::GetFontFilename()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/FontFace.h

Include

#include "Engine/FontFace.h"

Source

/Engine/Source/Runtime/Engine/Private/FontFace.cpp

Syntax

virtual const FString & GetFontFilename() const

Remarks

Get the filename of the font to use. This may not actually exist on disk in editor builds and we should load the face buffer instead.

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