UGameInstance::Init

Virtual function to allow custom GameInstances an opportunity to set up what it needs

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h

Include

#include "Engine/GameInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/GameInstance.cpp

Syntax

virtual void Init()

Remarks

Virtual function to allow custom GameInstances an opportunity to set up what it needs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss