UGameInstance::OnSeamlessTravelDuringReplay

This gets called when the player scrubs in a replay to a different level

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h

Include

#include "Engine/GameInstance.h"

Syntax

virtual void OnSeamlessTravelDuringReplay()

Remarks

This gets called when the player scrubs in a replay to a different level

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