ReferencedObjects

List of objects that are being kept alive by this game instance.

Windows
MacOS
Linux

Syntax

TArray< UObject * > ReferencedObjects

Remarks

List of objects that are being kept alive by this game instance. Stored as array for fast iteration, should not be modified every frame

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss