Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GameInstance.h |
Include |
#include "Engine/GameInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameInstance.cpp |
virtual FGameInstancePIEResult StartPlayInEditorGameInstance
(
ULocalPlayer * LocalPlayer,
const FGameInstancePIEParameters & Params
)
Called to actually start the game when doing Play/Simulate In Editor