UGameViewportClient::GetMousePosition

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

virtual bool GetMousePosition
(
    FVector2D & MousePosition
) const

Returns

mouse position in game viewport coordinates (does not account for splitscreen)

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