UGameViewportClient::GetWorld

Returns a relative world context for this viewport.

Windows
MacOS
Linux

Override Hierarchy

FViewportClient::GetWorld()

UGameViewportClient::GetWorld()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

virtual UWorld * GetWorld() const

Remarks

Returns a relative world context for this viewport.

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