UGameViewportClient::InputKey

Windows
MacOS
Linux

Deprecated

Override Hierarchy

FViewportClient::InputKey()

UGameViewportClient::InputKey()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Syntax

virtual bool InputKey
(
    FViewport * InViewport,
    int32 ControllerId,
    FKey Key,
    EInputEvent Event,
    float AmountDepressed,
    bool bGamepad
)

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