UGameViewportClient::SetForceDisableSplitscreen

Allows game code to disable splitscreen (useful when in menus)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/GameViewportClient.h

Include

#include "Engine/GameViewportClient.h"

Source

/Engine/Source/Runtime/Engine/Private/GameViewportClient.cpp

Syntax

void SetForceDisableSplitscreen
(
    const bool bDisabled
)

Remarks

Allows game code to disable splitscreen (useful when in menus)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss