Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h |
Include |
#include "Engine/InGameAdManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp |
virtual void ForceCloseAd()
If the game absolutely must close an opened (clicked on) advertisement, call this function. This may lead to loss of revenue, so don't do it unnecessarily.