UInGameAdManager::ForceCloseAd

If the game absolutely must close an opened (clicked on) advertisement, call this function.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h

Include

#include "Engine/InGameAdManager.h"

Source

/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp

Syntax

virtual void ForceCloseAd()

Remarks

If the game absolutely must close an opened (clicked on) advertisement, call this function. This may lead to loss of revenue, so don't do it unnecessarily.

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