UInGameAdManager::OnUserClickedBanner

Called by platform when the user clicks on the ad banner.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/InGameAdManager.h

Include

#include "Engine/InGameAdManager.h"

Source

/Engine/Source/Runtime/Engine/Private/InGameAdvertising.cpp

Syntax

void OnUserClickedBanner()

Remarks

Called by platform when the user clicks on the ad banner. Will pause the game before calling the delegates

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