ULevel::IncrementalUnregisterComponents

Incrementally unregisters all components of actors associated with this level.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Level.h

Include

#include "Engine/Level.h"

Source

/Engine/Source/Runtime/Engine/Private/Level.cpp

Syntax

bool IncrementalUnregisterComponents
(
    int32 NumComponentsToUnregister
)

Remarks

Incrementally unregisters all components of actors associated with this level. This is done at the granularity of actors (individual actors have all of their components unregistered)

Parameters

Parameter

Description

NumComponentsToUnregister

Minimum number of components to unregister in this run, 0 for all

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