ULevelStreaming::GetWorldAssetPackageName

Gets the package name for the world asset referred to by this level streaming

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreaming.h

Include

#include "Engine/LevelStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

FString GetWorldAssetPackageName() const

Remarks

Gets the package name for the world asset referred to by this level streaming

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