uint8 bIsStatic: 1
Whether this level only contains static actors that aren't affected by gameplay or replication. If true, the engine can make certain optimizations and will add this level to the StaticLevels collection.
uint8 bIsStatic: 1
Whether this level only contains static actors that aren't affected by gameplay or replication. If true, the engine can make certain optimizations and will add this level to the StaticLevels collection.