ULevelStreamingDynamic::LoadLevelInstanceBySoftObjectPtr

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LevelStreamingDynamic.h

Include

#include "Engine/LevelStreamingDynamic.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelStreaming.cpp

Syntax

static ULevelStreamingDynamic * LoadLevelInstanceBySoftObjectPtr
(
    UObject * WorldContextObject,
    TSoftObjectPtr< UWorld > Level,
    FVector Location,
    FRotator Rotation,
    bool & bOutSuccess
)

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