| UObjectBase
|
Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/LightMapTexture2D.h |
Include |
#include "Engine/LightMapTexture2D.h" |
class ULightMapTexture2D : public UTexture2D
Name | Description | ||
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|
LightmapFlags |
Bit-field with lightmap flags. |
Name | Description | |
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|
ULightMapTexture2D ( |