ULocalPlayer::SpawnPlayActor

Create an actor for this player.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/LocalPlayer.h

Include

#include "Engine/LocalPlayer.h"

Source

/Engine/Source/Runtime/Engine/Private/LocalPlayer.cpp

Syntax

virtual bool SpawnPlayActor
(
    const FString & URL,
    FString & OutError,
    UWorld * InWorld
)

Remarks

Create an actor for this player.

Returns

False if an error occurred, true if the play actor was successfully spawned.

Parameters

Parameter

Description

URL

The URL the player joined with.

OutError

If an error occurred, returns the error description.

InWorld

World in which to spawn the play actor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss