UMapBuildDataRegistry::GetLevelPrecomputedLightVolumeBuildData

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/MapBuildDataRegistry.h

Include

#include "Engine/MapBuildDataRegistry.h"

Source

/Engine/Source/Runtime/Engine/Private/MapBuildData.cpp

Syntax

FPrecomputedLightVolumeData * GetLevelPrecomputedLightVolumeBuildData
(
    FGuid LevelId
)

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