UNetConnection::FlushDormancyForObject

Wrapper for validating an objects dormancy state, and to prepare the object for replication again

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h

Include

#include "Engine/NetConnection.h"

Source

/Engine/Source/Runtime/Engine/Private/NetConnection.cpp

Syntax

void FlushDormancyForObject
(
    UObject * Object
)

Remarks

Wrapper for validating an objects dormancy state, and to prepare the object for replication again

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