UNetConnection::IsClientMsgTypeValid

This function validates that ClientMsgType is the next expected msg type.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h

Include

#include "Engine/NetConnection.h"

Source

/Engine/Source/Runtime/Engine/Private/NetConnection.cpp

Syntax

bool IsClientMsgTypeValid
(
    const uint8 ClientMsgType
)

Remarks

This function validates that ClientMsgType is the next expected msg type. Only valid on the server

This function validates that ClientMsgType is the next expected msg type.

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