Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h |
Include |
#include "Engine/NetConnection.h" |
Source |
/Engine/Source/Runtime/Engine/Private/NetConnection.cpp |
void ReceivedPacket
(
FBitReader & Reader,
bool bIsReinjectedPacket
)
Handle a packet we just received. bIsReinjectedPacket is true if a packet is reprocessed after getting cached