UNetConnection::SetPacketOSReceiveTime

Sets the OS/NIC level timestamp, for the last packet that was received

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetConnection.h

Include

#include "Engine/NetConnection.h"

Syntax

void SetPacketOSReceiveTime
(
    const FPacketTimestamp & InOSReceiveTime,
    bool bInIsOSReceiveTimeLocal
)

Remarks

Sets the OS/NIC level timestamp, for the last packet that was received

Parameters

Parameter

Description

InOSReceiveTime

The OS/NIC level timestamp, for the last packet that was received

bInIsOSReceiveTimeLocal

Whether the input timestamp is based on the same clock as the game thread, or needs translating

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